Battlefield 6 Rumored To Have Crossplay Upgrade To Levolution
Even if both the Battlefield and Need for Speed franchises are primed for a comeback during this new console generation, Battlefield already has the advantage. Unlike EA's iconic racing series, Battlefield 's had a minor misstep in an otherwise very successful tenure as EA's flagship first-person shooter. Battlefield 5 is only a relatively recent failure in the wake of successful entries like Battlefield 1 , Battlefield 4 , Battlefield 2042 Beginner Guide|https://battlefield2042play.com/ 3 , and even Bad Company 2 . Battlefield 's redemption arc, so to speak, isn't a long time coming. Battlefield 5 was relatively slow on the uptake when it came to balance changes and post-launch content, something the next game presumably won't rep
A piece of somewhat troubling news regarding Battlefield 6 ** development has surfaced, as DICE is officially getting help from Need for Speed ** ’s studio Criterion to finish the game. It is quite understandable that EA would want extra help on the development of one of its flagship games. In the past, EA has called the upcoming Battlefield title the biggest game in the history of the franch
Last year, during November’s earnings call, EA’s CEO Andrew Wilson revealed a tiny bit of promising information regarding Battlefield 6 . According to his words, the game was going to be the biggest one to ever release in the franchise, offering a never-before-seen scale. Although Wilson didn’t specifically elaborate on what this meant gameplay-wise, one would imagine that massive battle encounters await players in the anticipated sequel. It was indirectly confirmed by insiders who claimed that Battlefield 6 might feature 128-player batt
For one thing, EA will want to get ahead of Activision in the most literal sense. Typically, Call of Duty games are revealed in May and/or early summer months, but EA will want to unveil something from the next Battlefield game sooner than that. Especially considering how Battlefield 6 , or whatever the next Battlefield game is named, was initially announced for PS5/Xbox Series X during an EA investors/earnings call a year ago. There hasn't been a single inkling of news about the game other than its existence since last January, potentially meaning it's been in development long enough for a gameplay reveal or even just a tea
The final thing that set Battlefield 3 apart from later additions was its DLC setup. While Battlefield Premium was an interesting system, and free content for Battlefield 5 was a welcome change of pace, the expansions of Battlefield 3 worked so well because of how different they were. The excellent Close Quarters expansion focused purely on Infantry play, with Call of Duty -sized maps highlighting how strong Battlefield 3 ’s boots on the ground combat was. The Armored Kill expansion did the opposite, giving fans of vehicle-based action some content aimed directly at that playst
Time can only provide that perspective to Need for Speed . Gameplay-wise, the series has been all over the place, with each release between Need for Speed: The Run and Need for Speed Heat making significant changes to handling, sense of speed, and other pivotal gameplay aspects. Mechanics in the last four or five Need for Speed games have basically been a testing ground for different gameplay styles, rather than a consistently improved driving model. Paired with narratives wildly differentiating from uninteresting to excruciatingly irrelevant, Need for Speed as a franchise has been anything but consistent in design, as well as critical/commercial recept
Reputable leaker Tom Henderson is claiming Battlefield 6 is going to kick things up a notch. The shooter will reportedly have up to 128 players in each match and bring a new level of destructibility. Henderson claims that Battlefield 4's popular "Levolution" system will be making a grand return. In Battlefield 4 , players could trigger scripted sequences that caused chaotic events like skyscrapers to come tumbling down. Battlefield 6, which will be set in the modern-day , will supposedly see that same concept but in a less scripted manner. Instead of the building falling the exact same way each time, it'll fall depending on how the building was damaged and targeted. In theory, this will make it a far more versatile and dynamic system, so players have to defend the entire building as opposed to just key target poi
Previously, the Call of Duty vs. Battlefield debate used to be a pretty consistent topic among fans, but not so much anymore. If EA makes a big splash with Battlefield 6 's announcement, that argument could hypothetically return in a good way. Not only does EA have to contend with one of the most popular shooters in games, but some of the more unique aspects of Battlefield (bigger lobbies, larger maps, vehicles, etc.) have trickled into Call of Duty in the last year. Battlefield needs to emphasize what makes it different from Call of Duty to have any chance of making a comeback this year, and it certainly can given the pedigree of games like Battlefield